Control Resonant: Remedy's Most Ambitious Project Blends Sekiro's Precision with DOOM's Chaos

Discover Control Resonant, Remedy's most ambitious game yet. Combining the combat of Sekiro and DOOM, this action-RPG takes players through a twisted New York City.

A
Staff Writer
Posted on 15/07/2026 14:26
Control Resonant: Remedy's Most Ambitious Project Blends Sekiro's Precision with DOOM's Chaos

A Bold New Direction for Remedy Entertainment

Seven years after the surreal success of the original Control and three years following the psychological mastery of Alan Wake 2, Remedy Entertainment is preparing to push the boundaries of action gaming once again. The studio has officially unveiled its latest venture, Control Resonant, scheduled for release on September 24, 2026. This upcoming title isn't just a sequel; it is being positioned as the most ambitious project in the studio's storied history, promising a radical departure from their previous narrative-driven shooters.

Combat Evolution: The Fusion of Sekiro and DOOM

In a recent interview with MinnMax, Game Director Mikael Kasurinen revealed that Control Resonant is stepping away from traditional third-person shooters to embrace the genre of Action-RPG mixed with Hack 'n Slash elements. To achieve a unique combat flow, Remedy is drawing inspiration from two titans of the industry: Sekiro: Shadows Die Twice and DOOM (2016).

The goal is to marry the disciplined, high-stakes precision of Sekiro's melee combat—where timing and posture are everything—with the relentless, aggressive speed and "push-forward" momentum of DOOM. Players can expect a combat system that demands mastery and discipline but delivers a visceral, high-octane experience that keeps the adrenaline pumping.

Exploring a Twisted New York City

While the original game confined players to the shifting corridors of the Oldest House, Control Resonant expands the scope significantly. The story follows Dylan, the brother of Jesse Faden, as he navigates a hauntingly unrecognizable version of New York City. In this nightmare landscape, the horrors of the Federal Bureau of Control have broken loose and now reign supreme over the urban sprawl.

Kasurinen noted that the narrative depth is heavily influenced by cerebral and mysterious works, including the Southern Reach Trilogy, Roadside Picnic, and the paranormal intrigue of The X-Files. This ensures that while the action is heightened, the atmospheric storytelling and cosmic mystery remain central to the experience.

Scale, Structure, and Accessibility

Regarding the game's length and structure, the director confirmed that Control Resonant will be significantly longer than its predecessor. The plot is structured into chapters to provide a cohesive narrative arc, though the studio is implementing a level of environmental freedom that prevents the game from feeling linear. Players will feel a sense of open-world exploration despite the episodic storytelling.

For newcomers, Remedy has provided a crucial piece of information: no prior knowledge is required. While the game exists within the shared universe of the original Control and Alan Wake, players do not need to have completed the DLCs or played previous titles to fully grasp the plot of Dylan's journey.

Release Details

Mark your calendars for September 24, 2026. Control Resonant will be available on PC, PlayStation 5, and Xbox Series X/S, promising to deliver a sensory assault of supernatural action and deep lore.

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